From: "doodlebun" <gbleser@bellsouth.net>
Date: January 22, 2010 2:08:34 PM MST
To: Astro_IIDC@yahoogroups.com
Subject: Re: 12 bits vs 60 fps, which is better?
Thanks for your thoughts Milton. I thought the only available frame rates are 30 and 60 fps because thats all that shows in the drop down menu under standard 8 bit. I do see the Format 7 modes in the drop down menu but I am clueless as to how to use it properly. The modes as I understand it will capture at a user defined ROI at intermediate rates that will be selectable in the fps field of Astro IIDC. The use of ROI is tempting but I need the image to stay in the restricted area which can be tough depending on conditions.
Under conditions of average seeing and a bright planet wouldn't you give more importance to getting up to 60 fps without having to resort to the Format 7 modes?
Now some thoughts on your Flea2. When you 2x2 bin, you essentially have pixels that are 9 microns square vs my 7.4 microns square with no binning on my Dragonfly2. Wouldn't the Flea2 configured that way make a far more sensitive planetary camera than the Dragonfly2 or the Skynx for that matter?
Dave
Dave
--- In Astro_IIDC@yahoogroups.com, Milton Aupperle <milton@...> wrote:
Hi doodlebun;
Actually, have you tried any of the FMT7 modes for it? I have a Flea2
(FL2-08S2C) 1024x768 here and if I run it at 516x388 in 16 bit with a
FireWire 400 cable I can capture at 53 fps delivered to disk.
According to the tech specs for the 640x480 DragonFly2, at 640x240
size you should be able to run as high as 50 fps in 16 bit. Cropping
it using ROI (see pages 27 and 28 of the Astro IIDC Manual) may help
too.
Over all I would agree with what your saying, especially when your
being forced to under expose to achieve better frame rates and then
stretching the image.
If you have really good seeing, you likely can tease a bit more subtle
information from Mars for 12 bit rather than 8 bit.
HTH..
Milton Aupperle
On 22-Jan-10, at 12:13 PM, doodlebun wrote:
I have recently graduated from a DMK21AF04 to a DragonFly2 camera.
I've been photographing Mars in two different monochromatic modes...
30 fps @ 12 bits and 60 fps at 8 bits. You cannot capture at 60fps
at 12 bits as we all know. I captured 1500 frames and took the best
400. Astro IIDC processed the movie and I compared the two RGB
images. Not a hell of lot of difference. With Mars we have a bright
planet that can be captured (with a C14 @ f/25)) at 60 fps @ 8 bits
with a minimum of noise yet a wide histogram that contains at least
200 of the 256 available levels of grey. Naturally the 30 fps
capture was even somewhat brighter at the same noise level.
So my question is this: Should one even bother using 12 bits on
bright objects that don't require much histogram stretching? It
would seem to me that if you captured a dim image (say Saturn, right
now) 12 bits would be more appropriate. If a Saturn image was
captured at only 10% as bright as maximum (i.e. the image had only
26 levels of grey in it, then when you stretched the 8 bit image the
banding could ruin the image. But if you captured the dim image at
12 bits, then you have effectively captured 400 out of 4096 grey
levels. This should yield a much better looking image when stretched
should it not?